More NUTS.

After a few successful infantry games of NUTS Evan and I decided to add some tanks to the mix. Rather than do a small game I (somewhat recklessly) decided to throw plenty of stuff on the table at once to see how it all works together.

Set in Normandy the game saw my mixed bag of Germans defend against Evan’s attacking British.

The table- the Brits attacked from the far edge.

The respective briefings were as follows:

German Briefing.

Date: 1944.
Location: France.
Situation: Your sector has been expecting a tank attack, all morning and now you can hear the rumble of caterpillar tracks. Prepare to defend yourselves.
Victory Conditions: Stop the British attack.
Initial deployment: Deploy hidden on the map.
Special Rules: All infantry carry grenades.

Forces:

Panther, Crew are REP 5.

Rifle squad, REP 4, NCO SMG, JNCO SMG, Gunner LMG, Assistant BA Rfile, 6 men BA Rifles, 2 Panzer fausts for the squad.

PanzerSchrek team, REP 5, NCO SMG, Gunner BA Rifle and PzS, Assistant BA Rifle.

50mm PAK, REP 4, NCO BA Rifle, 4 Gunners BA Rifles.

British Briefing.

Date: 1944.
Location: France.
Situation: Your platoons have been sent forward to take the enemy position.
Victory Conditions: Kill the Germans.
Initial deployment: Enter from your board edge.
Special Rules: All infantry carry grenades.

Forces:

3 Shermans (75mm). 5 crew. All REP 4.

1 Sherman Firefly (17pdr). 5 crew. All REP4.

1 Cromwell (75mm). 5 crew. All REP4.

Platoon HQ, REP4: Lt, SMG, SNCO SMG, Gunner BA Rifle and 2” mortar, Assistant BA Rifle, Gunner BA Rifle and PIAT, Assistant BA Rifle.

Squad 1, REP 4: NCO SMG, JNCO BA Rifle, Gunner Bren LMG, Assistant BA Rifle, 5 men BA Rifles.

Squad 2, REP 4: NCO SMG, JNCO BA Rifle, Gunner Bren LMG, Assistant BA Rifle, 3 men BA Rifles.

Squad 3, REP 4: NCO SMG, JNCO BA Rifle, Gunner Bren LMG, Assistant BA Rifle, 3 men BA Rifles.

The Brits lined up to go on the table.

The Germans await….

The advancing Brits begin to take losses.

But force back the PAK crew with coax fire.

The first units get to the outskirts of the village.

The superior number of Shermans allowed Evan to encircle the lone German tank, finally taking it out of the game with a well placed flank shot. With the Panzer smoking, the PAK crew cowering and the Panzerschreck team dead we called the game there. We felt we’d learned as much as we needed from the game to put vehicles in any future games.

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6 comments on “More NUTS.

  1. Dan says:

    In that Nuts game. Taking out that PzV is the way they had to do it. Looked like a real nice game. Good job.

  2. Pete S/ SP says:

    Thanks Dan.

    Yeah you can only get through with a special ‘Hands of fate’ rule- needing snake eyes, best to go for the flank.

    I’m looking forward to getting another game of NUTS in- will probably be in a fortnight now.

    Cheers,

    Pete.

  3. garethbawden says:

    Great to see some of the stuff you’ve been working on Pete. Keep it up man, it is quality stuff.

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