Last night Brian and Chris came round to give the new game a quick run through.
We decided to play the “short” 2009- 2013 scenario so set up the board and deck accordingly. Unusually the first card of the deck was a Propaganda card (1 in 13 chance) which gave us all a bit of a resources boost and a bit of population control too. This resolved we moved into playing the game properly.
I took the role of the Taliban, Chris the Afghan Government and Brian the Coalition, the non-aligned Warlords were run as a NPC faction by the game mechanics.
Sadly we didn’t manage a full game- mostly because the set up took a while, and we chatted a bit when Bill popped by so it was getting late. Also the game is much more difficult than it’s predecessor ‘Andean Abyss’, not in terms of the game mechanics, which remain unchanged but the interplay between the factions is more entwined and labyrinthian.
Hopefully next game we’ll remember to set aside more time to explore it properly (and get a fourth person to run the Warlords), I think in the long run I’ll prefer it to ‘Andean Abyss’- mainly because have much more of a background knowledge of the recent history of Afghanistan than that of Colombia and the interplay between the players is more complicated, though time will tell of course.