Inquisimunda game 1, narrative 40k

J, who had invited me down to the game, was in charge of the scenario for the game. The basic proviso was his Inquisitor character had stared into the abyss too long and had been drawn to chaos, in the last game- involving combat set on a damaged space ship – he had come to grief that resulted in him being rebuilt with a snake body/ tail for his lower half by dark Adeptus Mechanicus who were also tainted by chaos. This group had a gate to the chaos realm that they were trying to open to unleash all sorts of demonic entities into the world. My cultists were local muscle that were brought in to help defend the chaos gate. Against us were Grey Knight Space Marines, two Rogue Trader bands as well as some Dark Eldar who had been betrayed by J’s crew in the previous game. At least that is my understanding of the starting points, I think it was the fifth game for the others in the campaign… oh and parts of the damaged- now blown up – space ship were falling on to the planet’s surface randomly throughout the game.

20190408_190224

The table. The globe in the middle was the chaos gate I was to help defend.

I built a 1500 point force using the yaktribe website, going for the quantity rather than quality approach. In the end I was able to field 13 of the 15 cultist I own, I just left out the webber and one of the autogun armed ones.

20190408_190229

20190408_190535

The scenario dictated a close in defence of the gate- it did leave us a little exposed.

The chaos aligned forces set up around the chaos gate in the centre, whilst the varied opposition entered from the board edges. Pretty quickly I was assailed by the Dark Eldar, tearing through my lightly armed cultist, still I figured I was there to provide the cannon fodder so was happy with that. Joe’s Rogue Trader force entered from my left; using the more freeform roleplay aspects of the game he tried to make radio contact with any faction on the board, he got me, going with the theme I claimed to be local forces/ planetary defence force and needed help against a xenos incursion. This succeeded and meant I didn’t have to fight two forces at once.

20190408_191053

20190408_201832

Chaos Cultist and dark Ad Mech start to fall from being assailed by the various forces.

This reprieve only lasted a turn as contact was made between the two Rogue Trader teams and the really situation explained.

20190408_201837

20190408_201840

The casualties mount, sacrficed to protect the precious thing.

Given the 2 to 1 outnumbering and exposed position we started in my and J’s forces dropped like flies. His attempts to open the chaos gate came to nought when his leader figures dropped. At this point he tried to persuade my forces to sacrifice ourselves whilst he fled. However, as he failed this roll I decided for narrative purposes to take umbrage with this and attempt to open the chaos gate myself.

20190408_211637

The Dark Eldar witch makes it to the centre and dispatches the chaotic leader.

This I did, but rather incompetently, spew dangerous energy everywhere and having one my fighters sucked into it. It seems that my cultist keenness is in inverse proportion to their competence.

20190408_213627

However the follow- up att ack into my heavy stubber amed cultist didn’t go as well. He promptly turned around and killed the witch.

With the main chaos personalities down and the gate open dangerously spewing random effects into the area the other forces beat a retreat. Thus, the game ended with my cultist in possession of the gate. It will make for an interesting jump off point for the next game. It was suggested that I come up with the next game which will be fun.

 

Again, it was another great game down at the clubs. I really enjoyed getting my chaos force on the table; I wouldn’t mind expanding it a bit with some of the new plastics from the Blackstone Fortress boxset that GW have just put out. Playing a narrative, non- competitive 40k where you could go deep into the backstory/ fluff and create your own is something that has been on my to do list for a while now and it didn’t disappoint.

 

Cheers,

 

Pete.

Advertisements

From the Shed: 40k Chaos Cultists.

A bit overa week ago I was asked by J (one of the guys that I played the necromunda campaign with) if I wanted to bring my Chaos Cultists along to a narrative 40k/ Inquisimunda game being run at the club. Obviously I said yes… then realised although I had 5 cultists painted the other were still on the sprues. Still I had time…

… I speed painted the Iraqis (see previous post) whilst I worked out what to do with the cultists. The GW set only has 5 poses and I already had a set of them, Brian had very kindly given me some Genestealer Cult and Skitari parts which I was thinking of using for conversion purposes, I also found some very old (1980s) parts so I got out the scalpel, clippers and plastic glue and got going.

cultist 1

cultist 2

 

Here are the converted but unpainted figures: the light grey parts are from Genestealer Cults and the red plastic bits from the Skitari. The Heavy Bolters (will count as heavy stubbers) are scraps left from my now AWOL  circa 1991 Squat army and the flamer conversion was made with parts from the RT01 set of Space Marines.

cultists 3

Here are the 10 painted.

cultist 5

cultist 6

cultist 7

cultist 8

cultists 4

I’m pleased as this now makes 15 unqiue cultist models in my collection, thus making a second gang for use in Necromunda.

 

As for the game I’ll post that tomorrow.

 

Cheers,

 

Pete.

Speed paints and a fail from the shed.

I’ve been hit with the painting bug recently so have been trying to get stuff finished off in the shed.

I quickly knocked out these Pegasus Vietnam US marines see review here I really liked them. Good sculpts and a wide range of weaponary being fielded.

vietnam marines

With the recent games of 5core: Brigade Commander that we have all been enjoying I’ve bought some more 6mm/ 1/285th / 1/300th aircraft to add some variety. The most recent ones to be painted up are:

il 28 beagle

An IL28 ‘Beagle, model from Scotia Grendel.

su 7

A Su7 ‘Fitter’, again from Scotia Grendel.

skyraider

A Skyraider painted in Vietnam era US Navy colours. Model is from Raiden bought via Magistermilitum when they were getting rid of their stock.

Panther

A Korean War USN era Panther again from Raiden.

f100

Last of the aircraft was an early 1960s USAF F100 Super Sabre, also from Raiden.

 

When I bought the GW 40k Chaos Cultists that I blogged about a bit back I also bought some poxwalkers the Nurgle Zombie type things. In my minds eye I had an idea of what I wanted then to look like… rotting green appendages going into pale sickly looking skin. Accordingly I didn’t think that my usual speed painting methods were suitable so I tried to paint them ‘properly’ you know, washes, shading, highlights and so on. I spent ages on them and I don’t think the end results justify the time invested. I mean they look ok but still a long way from what I wanted to achieve. Still, it serves me right for being clever I guess.

pox walkers 1

pox walkers 2

pox walkers 3

So for my Van Saar Necromunda gang that I’ve currently got on the painting bench I’ve gone back to my tried and trusted methods….

 

Cheers,

 

Pete.

And now for something completely different: 40K Chaos Cultists.

I mentioned in a previous post that I had been gifted a box of the rather nice new Van Saar gang figures for Games Workshop’s Necromunda. I want to do a good job painting them so I thought I’d get my eye in on some other GW figures first. To this end I bought one of the cheap packs of Chaos Cultists and gave them a go.

 

You’ll notice I based them on washers- I’m not a fan of the big lipped bases.

DSCN1411

DSCN1412

DSCN1415

DSCN1416

DSCN1418

DSCN1420

 

I’m pleased with how they turned out; I went for drab muddy colours trying to get some feel of the whole ‘blanchitsu’ things. Was good fun paining Sci Fi figures- like being 12 again. In fact I’m looking forward to doing some more.

 

Cheers,

 

Pete.