Here are a few photos from one of my recent games:
It is another playtest of my Afghan take on NUTS!.
Work is progressing on it slowly- I’m finding it slow going to write something that other people will read and use compared to writing a quick scenario specific game rule for use at home. There are bits that I’ve written that work very well but then there a bits that I think could do with some work too… I’ll keep plugging away at it.
Anyway on with the pics:
The table: this was a head to head game. This is the view from the defending Taliban side.
Brits take cover behind a low wall.
Meanwhile the ANA advance across a field.
A Taliban RPG gunner lies in wait at the edge of the village.
The Brits take their first casualty- at this point the dynamics of the game change from the mission to CASEVAC.
The Brits have walked into a strong defensive position of the Taliban and are struggling to win the firefight.
Meanwhile the ANA get pinned down at the edge of the fields and get overrun by a small group of Taliban.
At this point the game was called. The Coalition although started well become bogged down with a position that it couldn’t successfully outflank, with the need to evac a casualty it would have to call on a significant amount of support to extricate itself from that position.
Will tweak a few rules and have another playtest soon hopefully.
Just a few quick pictures tonight of some Italian bits fresh from the shed.
First up a pair of Italeri 1/72 Sahariana scout cars.
A small selection of CP Models Decima Mas infantry for the RSI period of the war. I can see these figures being used in either an Anzio, Gothic Line or anti Partisan themed games in the future.
Finally and just to prove I am unable to concentrate on one thing at once, a pair of Zvesda Soviet Maxim MMG teams: