This is going to be the leader and centrepiece for my army- I really enjoyed painting him up and went to town with the washes and detailing. I imagined him as a Chaos Marine who has achieved his aim of becoming a Chaos Champion, rather than ending up as a Chaos Spawn, as seen in the previous post. Those 40k fans of a certain vintage will remember the Chaos campaigns you could run from the Realms of Chaos books. I alwasys fancied that sort of narrative driven skirmish campaign. I guess Necromunda fulfills that need now but I may yet go back to the old Rogue Trader ideas.
Next up I’ve got some more Pox Walkers- can never have enough of them and a pair of Chaos Spawn. Not sure how effective the latter will be in a game but they’ll be a fun, and as importantly thematic, addition to my army.
Beobachtungsturm were a type of watchtower used by the East Germans. I found a file of them on thingiverse and thought it would be a great addition to my Cold War games.
As you can see I did 2 of them of different sizes. The nice thing about 3d printing is this fllexibility- a 1/144 scaled original was printed out at half size and twice size, for 6mm and 20mm respectively.
Here they are unpainted and untextured. They were both given coats of Mr. Surfacer as an undercoat.
I’ve added a few bits to my Vietnam collection- specifically some sneaky special ops types with these Navy SEALs from SHQ only 2 packs are available but you get a good mix of weaponry. I goot two of each but painted the second pack with blue trousers to represent the denims they wore. /in hindsight I should have shaved off the thigh pockets on those figures but nevermind that now.
To give them some mobility I got the a LSSC (Light SEAL Support Craft) from Hobby Den. Introduced in 1968 it could covertly a SEAL team whilst offerring a bit of fire support too. I added a couple of small arms from Sgts Mess to an interest to the interior.
Vietnam saw the birth of the Navy SEALs coming as the did out of the Underwater Demolition Teams, I’m sure I can come up with some sneaky demolition and ambush style games for these new additions to my collection. The Black Ops ruleset should work really well. Just have to wait until I can get a game with them now.
I wanted something to test out my printer- to see how small it would go….
I had a look about thingiverse and found a pack of WW1 vehicles scaled for 1:200th. I hada look at the files and they vehicles were all modelled fairly robustly so I figured they could be shrunk further; so in my slicing software I scaled a Mk IV male down to 1:285th. I wouldn’t try shrinking down a more detailed, larger file as the finer detail would just fail to print.
I ended up with this:
After a quick coat of paint I got it to look like this:
Given how well it has turned out I’m now considering printing out many more for a ‘Plan 1919’ game to explore Great War armoured action, as envisiged by JFC Fuller, that could have occurred had Imperial Germany not collapsed and the war continued. Something to think on….
For my sins I’m a big horror film fan, especially the sleazy 70s/80s exploitation ones; I’m also old enough to remember the bad old days when Britain’s films were heavily censored…
… accordingly, when I saw this model I had to get it. It reminded me of one of my favourite Zombie films and would be perfect for an oft talked about campaign I want to run.
Zombie Flesh Eaters aka Zombi 2 (Lucio Fulci, 1979) was to serve as a sequel of sorts to the Night of the Living Dead. It was quite notorious in its day for its gore and became added to the “Video Nasties” list in the early 80s in the UK.
In one scene a topless woman is shown preparing for and then undertaking a scuba dive… so far so typical of that sort of film… sure enough a shark is shown approaching closer and closer to the woman. Seeing it she feels to find and underwater Zombie shuffling along the seabed. The shark and Zombie then have a massive underwater fight allowing the woman to escape….
So how does this fit into a wargames campaign? Well, Evan and I have long planneda Zombie Survivors type campaign wher we ewach run rival groups of survivors holed up somewhere trying to make it through the apocalypse. His group was to live aboard a large boat that he has made, mine in a prison… So I mashed the film together with the campaign idea and figured that the Zombies can go in the water and fight the aquatic life so perhaps the shark became a Zombieshark and I could use it to menace Evan’s survivors on their boat.
Well that was the excuse for buying the model and I’m sticking to it.
The model is a Reaper Bones one; they do a few more large fish ones that I may well get to go along with this one, I’m sure I could work those into the campaign too.
Given that the local club where I play Necromunda has been closed since lockdown I thought it would be a good time to get the next 10 of my gang painted… I know that makes 30 but it gives me plenty of options to swap out models as my gang grows in campaigns (which will hopefully restart sooner rather than later). Also I still had some of the Forge World Weapon parts to use up.
The only down side is I’ve gone off the colour scheme I picked for them now. I’ll still use them as they are a good gang but I was less enthused about painting them than I thought I would be.
This has been another tank that I’ve had for ages half finished. Inspired by the news I painted it up in Turkish colours but never really got round to finish it. I tried to go with the offical MIG pigments fixative liquid, not quite sure it worked well. I think less might be more with them…
The base model is the 1/72nd Hasegawa Leopard 2A4.