Of plastic kits and modelling shows….

On Sunday I popped into the local IPMS (International Plastic Modellers Society) show held at the leisure centre in town before I hit the gym there for an hour or so. I had quick run round the display tables- the standard of craftsmanship was very high and a bit of an impulse shopping spree on the trade stands.

 

Whilst there I also made a decision about my current and future gaming collection. !/72nd scale aircraft are just too big- I’m going to pare down my collection of them and go for 1/144 for those models that don’t need to land on the table. Helicopters will be kept in 1/72 though to match up with my 20mm collection. This should free up quite a bit of space. To this end I’m starting to list my kit collection on ebay- the money I make will be invest back into 1/144th scale kits or other toys.

So what did I buy?

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As you can see I’ve started on my 1/144th collection. The paints are for a 6mm project, new sprue cutter- always good to have a sharp pair, the now out of production MMS Russian AT gun will be used for a Megablitz/ Crossfire project. The two diecasts were cheap and the impulse purchase, one is a limited edition but I’ll take it out of its box and use it in a wargame….

My painting has been quite slow due to the weather. I paint in a shed which is rather cold; not that the temperature bothers me but my breath condensing on metal figures makes it hard to paint. However I did mange to finish these 28mm Soviets:

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I’ll do better pictures when all of them are finished.

 

Cheers,

 

Pete.

 

 

 

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Normandy trip: Pegasus Bridge and Museum.

Thursday was the last day Dad and I spent in France. After packing our backs we left the cottage and drove up to the coast; the plan was to go to Pegasus Bridge and then the Merville Battery before driving to Le Havre for the overnight ferry to Portsmouth.

 

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Cafe Gondree: the first building to be liberated on D Day. We popped in for a bite to eat and sat outside in the late summer sun.

 

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A 50mm PAK38 anti tank gun on the fortress mounting on the eastern side of the bridge.

 

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The current bridge: not the original but a one of a very similar design but a little larger now crosses the canal.

 

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Memorial to Maj. Howard who led the Parachute assault to take the bridge.

 

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Three stone pillars mark where the three gliders touched down, their closeness is testament to some incredible flying from the pilots.

 

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The Pegasus Memorial museum- this was the most modern and well appointed museum that we visited in France.

 

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It had the usual display cases of artifacts: here a case of German weapons and equipment.

 

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Another case had items pertaining to the French Resistance and SOE. The pistol on the left made from stamped metal is the Liberator Pistol clicky.

 

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A contemporary photos show just how close the gliders got to the bridge.

 

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Larger items were set in tableaux, here a jeep and a brace of machine guns. The museum had a very good audio/ visual display based around a large scale diorama of the area.

 

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The original bridge has been preserved in the grounds of the museum with assorted vehicles and guns.

 

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Bullet holes show the ferocity of the fighting.

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A Bofors 40mm anti aircraft gun.

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An US halftrack.

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A Maxon quad .50cal anti aircraft turret- taken from an M16 halftrack.

 

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One of the best British inventions: the Bailey Bridge.

 

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A mock up of a Horsa glider, only a single original airframe exists now.

 

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The remains of a Horsa glider are on display showing just how fragile they were.

 

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A British 17pdr anti tank gun.

 

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A British 25pdr field gun.

 

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Another British gun: this time a 5.5inch Howitzer.

 

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Finally a Centaur IV with the 95mm howitzer. This is of the same type as the one just behind Sword beach that I featured earlier but is in much better condition.

Cheers,

 

Pete.

Normandy Trip: Omaha Beach.

After Dad and I had been round Pointe Du Hoc we drove the couple of miles down the coast to the most westerly part of Omaha beach, one of the two American landing beaches and the beach that saw the greatest casualties on D Day. The road down to the beach was down one of the draws that the US infantry fought so hard to clear to open the exits off the beach.

Our first task was to get a bite to eat, unfortunately the restaurant was closed so we made do with the burger van. It also gave me a chance to try out my abysmal French, despite studying it for 5 years at high school I never mastered the language but I always try my best to make the effort when in France.

Sitting down on a plastic chair enjoying my food looking at a mostly deserted beach with a distinctly ‘Blackpool- at- the- end- of- season’ feel to it I was struck by the incongruous situation trying to imagine in my mind’s eye what had occurred on the beach some 73 years earlier, it certainly gave me pause for thought.

After we ate we walked back up the draw to the fantastic little museum ‘Omaha D Day museum’ that was the late work of a local who had grown up in the area immediately after WW2.

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The painted sign for the museum with a 150mm German infantry gun in front of it.

 

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The outside grounds of the museum had a variety of bits of equipment, mostly guns,  in various stats of repair and conservation including this American 105mm howitzer.

 

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This naval gun of unknown provenance had seen better days.

 

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The well known German 88mm FLAK 36 mounted on its wheels.

 

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The inside of the museum was crammed with every space taken up with exhibits including this selection of German weaponry.

 

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A large diorama of  6 June 1944.

 

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A selection of Allied radios

 

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A German LMG on an anti aircraft mount.

 

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An American M29 Weasel and other American weapons.

 

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A Flakvieriling 38 without its gun shield.

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A pair of mannequins in German Luftwaffe uniforms and the engine of a Focke Wolf 190. The MG barrel that can be seen, the one stacked vertically, is from a Messerschmidt Me410 remote control rear facing mount. 

 

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Down the left hand side of the draw back down to Omaha beach is a long section of Mulberry roadway.

 

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Omaha beach had its own Mulberry harbour that was wrecked and not rebuilt after the storm of 19 June, the surviving caisson is used for a pedestrian pier.

 

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The view from just behind an Anti Tank gun bunker looking eastwards along the beach. The bunker has now been rebuilt as a memorial but it is clear that it was sited in a commanding position.

 

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Walking along the beach it was clear how much of an obstacle the bluff would have been. The houses had been cleared  as part of the beach defenses but these post war buildings give a sense of scale.

 

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The 4km beach is very flat and it is easy to see why it was chosen as a landing beach, however with the exits from the beach being limited to the draws it is easy to see how easy it would be to defend it.

 

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In the rough centre of the beach is this recent sculpture…

 

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… and this slightly older memorial.

 

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On the way back we paid our respects at the site of the first US cemetery. It was not intended that one be placed on the beach in front of the bluff but such were the casualties at Omaha beach one was established as a temporary measure. The bodies interred were subsequently moved to the large US cemetery further inland.

 

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As the tide receded further on the now quiet beach more remains of the Mulberry harbour became visible.

Cheers,

 

Pete.

 

 

Normandy trip: Pointe Du Hoc.

Wednesday saw Dad and I drive up to the coast to see some of the American contribution to DDay. Our plan was to first visit Pointe Du Hoc then head to Omaha beach.

Our trip to France was after the main holiday season was over, UK schools had returned for the start of a new year and I didn’t see and French children of school age wandering around; the sites with an American connection were noticeably busier than those that were purely British affairs.

Pointe Du Hoc was a DDay objective for the US 2nd and 5th Ranger Battalions. It was believed that the site held six 155mm guns of French origin that could bombard either of the two American invasion beaches. The plan was for the Rangers to scale the cliffs and take out the guns. On 6th June, after the difficult cliffs had been scaled, the gun pits/ casemates were found to be empty. The Rangers had to hold the site against vigorous counterattacks until relieved.

The site today is very well kept, paths link the various shattered bits on concrete and a memorial right on the edge of the cliff.

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The view from the car park/ visitors centre, the devastation caused by bombing and shelling is very extensive, there is hardly 10m square that is undulated or cratered in some way.

 

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The light FLAK bunker that was used Lt Col Rudder as a command post during the battle.

 

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A tobruk (probably MG) next to a crater- the crater was 2m deep and one of the smaller ones.

 

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The rear of a bunker- it was open to go in and explore: consisting of ammunition stores and sleeping quarters.

 

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One of the shattered open gun pits- now home to some scraggy sheep.

 

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The Ranger memorial- modeled after the blade of their combat knife.

 

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The cliffs up which the Rangers had to assault. I’ve done a little climbing in my time and these loose overgrown cliffs do not look appealing. To do some wet, tired and under fire was no mean undertaking.

 

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Although it was not marked up in any way I’m assuming that this is a barrel of one of the guns of the battery that were found hidden a little way inland.

 

After a couple of hours wandering round the site we went back to the car and headed east along the coast a little way to visit Omaha beach.

 

Cheers,

 

Pete.

Normandy trip- Longues – Sur – Mer Gun Battery.

Tuesday morning saw Dad and I drive back up to the coast and go to Arromanches first which I have blogged about here:

https://spprojectblog.wordpress.com/2017/12/10/normandy-trip-the-mulberry-harbour/

After we had been to the museums and had a bit of lunch (dinning was much better at Sword beach for what it is worth) we drove a couple of miles up the coast to the gun battery at Longues Sur Mer.

Built by the Todt Organization in 1943 the  four gun battery is noteworthy in that it is the only one left in Normandy that has kept its guns in situ. The guns from other batteries were taken by scrap dealers post war. The gun bunkers are set back from the edge of the cliffs but there is an observation post there that would have once housed a rangefinder to provide firing solutions to the battery.

The guns and bunkers are set in a free to enter country park that you can just wander through as you wish, this is combined with a refreshing lack of commercialization and very little modern health and safety. The only bunker fenced off was the one that had suffered extensive damage.

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The damaged bunker.

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A 155mm gun of French manufacture with damage visible on its side.

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A view of the gun’s breach from inside the bunker.

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Another view of a gun- the notches in the concrete on either side were to give the guns as much traverse as possible.

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There were lots of smaller tobruk pits and fighting positions around the site to provide local defence such as this medium mortar pit.

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The two floor observation bunker.

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The very thick concrete roof was held up by four very thin iron rods; although it does not look like it from this pictures there was stand up head room inside.

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The view back from the observation bunker to the gun battery.

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The view from the observation bunker back towards the Mulberry harbour remains at Arromanches.

After this we took the scenic route back to our holiday home taking in the the Goodwood battle area.

 

Cheers,

 

Pete.

 

 

 

New Years Eve game-athon.

Last weekend for NYE my friend Simon came up for a weekend of gaming. We tried to fit as many in as possible and in that regard we did pretty well.

Starting things off on Saturday we played a ‘Cold War goes Hot’ game of 5core: Brigade Commander. Bill had an early finish from work so he brought round a late 1980s British armoured  brigade which he has been working on recently. I decided to umpire so I gave Simon a reinforced Soviet Tank regiment and a pair of Mi24 Hinds. The game went back and forth, with heavy losses on both sides.

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An overview of the table.

The battle swung back and forth with heavy casualties on both side although all of the helicopters survived until the end of the game which is unusual in itself. The brace of Hinds found their role as a QRF. Simon used them to plug the gap when ever Bill’s Challenger tanks opened up a hole in his lines.

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Russian tanks and mech infantry take cover in a wood.

Brigade Commander is a great game imo. It plays really well and is easy to pick up with everyone I’ve shown it too being really favourable to it. I’ve plans to try a large multiplayer game of it soon -ish so watch this space….

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A pair of Hinds covering the tank company in the wood.

Later on that evening Simon and I looked at Nuts! publishing’s Urban Operation boardgame. It started off life being developed as training aid by a serving French Officer before being released as a commercial project. Being a block game it adds a nice bit of fog of war combined with nice chunky playing pieces. The use of generic blocks combined with unit cards allows a large range of scenarios and campaigns to be included. We decided to look at a one off game based around the Russian attack into Grozny in 1996.

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My initial defending positions as the Chechen player.

 

The game handbook suffers a little in its translation and the jargon heavy military style of the rule books could also be looked at for the civilian market but it does provide a good playable modern warfare simulation. It can be frustrating to platy as the rules punish mistakes quite harsly but I suppose that is the point. FIBUA  has never been described as easy. However, the forces in a scenario do provide you with the tools you need to win… as long as you use them wisely.

The next morning, suitable fortified with a fry up we looked at ‘War Plan Orange’, a C3i magazine game that takes GMT’s Empire of the Sun board game of WW2’s pacific war, trims it down and sets it 10 years earlier. It is quite a heavy game requiring a lot of careful planning to get your fleets in the right position.

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Simon’s IJN fleet spreading across the pacific, with suitable reading material to hand.

My luck was not with me. I won the unimportant encounters but 5 of my 6 attempts to take central pacific islands were rebuffed. In the end I ran out of time in the game to either retake territory of inflict an attritional victory. That said I really enjoyed the card driven mechanics and look forward to a second game. Also I’ll keep an eye out for Empire of the Sun too.

Following a trip to WW2 in the pacific we went right up to date and looked at a print and play game that I had made from Yaah! magazine (it was the one I featured in my tutorial a bit back). The game is set around the Russian separatist attempts to take Donetsk airport from the Ukrainians in 2014. For a magazine game the rules were very well laid out and played nicely without the errors that tend to creep into these things.

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The separatists force their way into the airport buildings.

About halfway through the game I had to break off and get some food on te go. Fortunately Chris had turned up so I delegated the defence of the airport to him. With beginners luck and a few judicious decisions he completely pulled around the course of the defeat I had been staring into and won the game. Finding my carefully placed ATGM that I had forgotten about and using it effectively seemed to turn the tide, that and rather aggressive moves with BTR80s. Another game to revisit soon.

After tea and with some beer/cider/whisky we set up another GMT game: Andean Abyss. The first and in some ways the simplest entry into the popular COIN series. Four factions battle for control of Colombia in the late 90s/ early 00s.

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Mid game, FARC are ascendant with two areas designated as FARC zone so no-go areas for the government. 

Playing as a threesome Simon took the government forces, Chris the AUC and myself the FARC. The drug cartels themselves were run through the games flow charts- something that always provides a tough game. Mid game we all called a truce to beat them so we wouldn’t be beaten by a game mechanic. In the end both Simon and I were over our victory conditions but as he was over by the bigger margin the victory went to him.

As the night was still young we dragged out my favourite ‘fun’ game then a laugh: Twilight Creation’s Innsmouth Escape.

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Trying to rescue trapped students from hordes of deep ones.

The human player, me in this instance, has to navigate the board trying to rescue the requisite number of students before escaping the board. The game uses a nice hidden movement mechanic and the waves of re-spawning deep ones generate a tension as you always seem to lose more health than you can heal. In the end I had rescued enough people but was killed before I could exit the board.

On Monday Simon and I had enough time for one final game. We decided upon returning to the naval theme and getting my 1/2400th Russo Japanese ships out. Taking the Japanese I had 2 battleships with 3 cruisers and 3 destroyers to Simon’s 3 battleships and the same number of cruisers and destroyers. My collection is pretty small still so rather than fight out a particular historical battle I just pulled together what I thought would make an interesting game.

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Destroyers may get a lucky hit with their torpedoes but they don’t last long when under the guns of bigger ships.

The rules we used were ‘Tsushima’ from A and A game engineering. Fast playing bckets of dice style rules that give a nice fast game. The opening stages of the game where you move by counters provides a nice tense mini game where you try to jostle for position.

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Right at the end of the game Simon got a critical hit on the bridge of my flagship… even though the battle had gone in my favour the fate of my avatar had to be determined. We gave me a 50% chance of death and a 50% chance of heroic scarring… the dice were kind and after a painful recovery I have some impressive battle damage to show off around Tokyo.

 

On the subject of the Russo- Japanese Naval War I picked up White Bear and Red Sun rules/ campaign system in the Wargames Vault sale, so when I’ve got more ships in my collection I’ll look at running a campaign on the conflict.

All in all a cracking few days gaming- we managed to get seven different games in.

Simon has put his thoughts on four of the games over on his blog, have a look here:

http://lestradesgame.blogspot.co.uk/

Cheers,

 

Pete.

 

 

 

 

 

 

 

Normandy Trip- Sword Beach.

After a late night drive from Oiustreham ferry port through Normandy to our holiday home on the Sunday evening, Dad and I had a relatively lazy morning before heading back to the coast to see Sword Beach and Ouistreham in daylight. Staying as we were a good drive south of the coast I had a long drive to look at the scenery as we headed north on Monday morning passing so many familiar place names.

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Looking west down the invasion beach.

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A memorial built upon an Atlantic Wall cloche.

After a short walk on the beach we headed into the No. 4 Commando museum: it celebrates the French Commando unit that landed on D Day and the part its Frenchmen played in liberating their own country.

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The museum entrance.

I didn’t take any pictures of the inside- it was rather dark and I’m pretty sure it wasn’t allowed. It is a nice little museum featuring plenty of information on the French Commandos and their role in the invasion. It was full of the usual artifacts and mannequins dressed in uniforms as well as a pleasing array of models and dioramas.

After spending a pleasant hour in the museum we then headed across the town to the Atlantic Wall Museum: The bunker which is located in the distinctive German HQ bunker that housed a large rangefinder in its upper levels.

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The entrance: flanked by a British 25pdr and German Flak 18.

Outside were a few larger items: a pair of guns, a landing craft, a M5 tank, an M7 Priest and an M3 halftrack.

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I made you think looking down the ramp of the landing craft to the time when they approached the French coast in 1944.

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The trackless M7 Priest.

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The M3 halftrack, actually it is the M16 Antiaircraft version with out a gun. The giveaway is the presence of the fold down sides, check your old Matchbox model kit and you’ll see what I mean.

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The M5 is a pretty small tank- I certainly wouldn’t want to cram my 6 foot 19 stone frame into it.

The inside of the museum is fantastic, I really enjoy exploring old bits of concrete and bunkers in general so this was right up my street. The displays inside give a great impression of what it would be like to did your time in a bunker such as this. The close confines and tiers of bunks brought to mind submarines in the way that the manaquins were jammed in. Information displays gave a potted history of the bunker and the Atlantic Wall in general as well as the capture of the bunker itself on D+3. Right at the top a rangefinder (not the original) has been installed which you can look out to sea through.

To finish off our visit to Sword beach we drove westwards looking for what the majority of the guide books said was a Churchill AVRE, however when we got there it was clearly a Centaur (Cromwell with 95mm gun) even the plaque said it was a Churchill, when and why it was swapped of mislabeled I’m not sure.

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The Cromwell is set back from the coast facing the road that runs parallel to the beach.

Whilst I’m mentioning guide books I took along as many as I could, both my own and some which were borrowed. I found the Battleground Europe range the best for describing the history and narrative of each place but the Battle Zone Normandy range far better as tourist guides. I also picked up the free visitor guide in the first museum that we went to- invaluable for up to date information on the museums (opening times, costs, etc).

Cheers,

 

Pete.