Following on from my recent Zona Alfa interest I’ve finished up a small batch of the Eureka Miniatures NBC Soviets. They are great figures, only slightly smaller than the Under Fire ones I’ve been using, they are a good fit with the Copplestone ones though.
I’ll be getting enough later on for at least a full squad and possibly the AAHMG too as it looks a good set. Eureka Miniatures can be bought in the UK from here.
I tend to work better to a deadline so was more than happy to run a game of Zona Alfa for friends with a week’s notice, even though I still had nearly 30 models to paint in that time. Firstly I needed to finish off the various zone hostiles that I had collected, these are the various monster/ fauna that inhabit the zone and make life difficult for the players. I had a mix of zombies from Mantic, Copplestone and Pig Iron. All were painted in a similar muted palette and complement each other. The Mantic and Copplestone ones go well together as they look like the reanimated corpses of previous expiditions to the zone….
I also had a small selection of Reaper Bones models to represent the mutants, both large and standard size, that can also appear in the game. Nicola very kindly painted these three for me.
I also wanted to round out my collection of military types witha few more figures. I got some of the Under Fire Miniatures cold war camo suited Soviets and added Pig Iron Productions gas mask heads and backpacks to give them more of a STALKER vibe. Whilst the hardness of the metal that both companies used made drilling them tough on the fingers I’m really pleased with how they turned out.
For the game at the club I wrote a brief intro to the game (which I can post if people want) and made up four forces for the players to use: two military, one scientist and one bandit. After a quick run through of the rules they teams set off to revover the protyped weapon left cached by a previous expedition into the zone. I purposely ignored the Allies and Enemies rules for this game, mainly as it was a one off zero sum mission it would added more combat to get the players better used to the rules.
Set in a level one zone I placed the two hot spots so that the players would be able to interact with at least one lot of zone hostiles each.
In the end the Scientist and the Military player ended up trading shots and finding out how bloody the combat syestem can be whilst the Bandits crept forward clearining a hotspot and then cunningly used electric juice to speed forward to snatch the mission objective, after the Military team had dispatched the rats it had spawned the previous turn. The scientist cleared the hotspot closesst to them, again hiding a rat swarm before finding an anomily there and getting a rare artifact. At the point the Bandits were attracting a lot of attention so began to take a lot of fire as the other two teams attempted to snatch the weapon for themselves… at the expense of most of their team they did manage to get it off the table. However, I did point out to the players that in a campaign game they’d need to watch their casualties more and that finding a rare artifact could mean that whilst you don’t win the game the money it earns your team may be more beneficial in the long run.
The game went down really well and there are a couple more players who wish to try it so hopefully there will be enough interest to get a campaign going. I’m sure I did some of the rules wrong but it has been a long time since I ran the game, pre COVID19 infact. As always I enjoy running the game and seeing how the players interact as much as I do playing.
I decided to get the remainder of my (newer) Polish Home Army figures finished so I wouldn’t have them sat about half done. The majority of the second batch are the excellent TDQ figures available from CP Models. A few Blitz figures, Sgt’s Mess casualties and some Ceasar plastics round out the force.
Now they are done and boxed away and can await me writing up some scenarios for them.
Some of the last things I managed to get printed before my 3d printer glitched* were these houses from 18Charlie of Wargaming3D. I liked the modular approach he has taken to his designs so bought a log cabin, a tin roof and the fortified brick building.
From the set of files I’ve got three nice buildings. They did take a while to print but the cost of them is really quite low.I’m particularly keen on the fortified and sandbagged one. The good thing about this sort of thing is that the files were designed for 15mm, I up scaled them again to 20mm and may well print them out a bit bigger still for my 28mm Zona Alfa games. Either way they make a nice bit of terrain for any games set in Eastern Europe.
*I’ve got the part to repair it I’ve just not had the time to do it yet.
The Wargamers Forum is running a month long ‘nostalgia’ build – members are invited to paint up something from pre 2000 (and possibly also out of production).
I dug about in the shed and found these 20+ year old Battlefield Miniatures figures, that are OOP*, for the tragic 1944 Warsaw Uprising. Wearing a mixture of looted SS smocks and civilian clothing with armbands in the Polish national colours they’ll make a nice addition to my WW2 skirmish forces (something I’ve not games in an age). I may tempoarily attach some to bigger bases to play Brian Train’s Civil Power as there is a 1944 scenario in that.
Whilst they weren’t on my projects list they were a pleasant project for this week’s hobbying.
I picked up a further four of these monopose plastic models from ebay. Given that the game that they are from is out of production they are getting a little bit more expensive and rarer so I decided to get them sooner rather than later.
I painted then to match the previous pair that I did- I used a mixture of GW’s Nihlak Oxide and some homemade glazes so they were a really quick job.
I plan to mostly use them as mutant for my Zona Alfa games but they’ve already been on the gaming table in Nicola’s Drukhari force.
I got these for xmas last year and have finally got them finished… wanted them for long range support for my Death Guard army – I’ll use them in a second detachment.
Really enjoyed painting these. I was nice to work on a larger piece and one with relatively bright colours too. I tried a bit of heat discolouration on the exhausts and melta gun muzzle too- it looks better in real like than in these photos. I’m also pleased that my usual chopped up sprue for basing works OK on a larger base too.
Over on Facebook Jim Webster was asking for pictures of ‘technicals’ for inspiration for a scenario. I dug through my harddrive and found some for him. He produced this game: https://jimssfnovelsandwargamerules.wordpress.com/2021/08/30/afghan-september/ Go have a look- it ties into the re-release of his skirmish game Hell and Uncivil Disorder that looks at the low intensity end of 20th/ 21st Century combat with some interesting mechanics. It is available from Wargames Vault and I recommend it too.
If it is not happening currently it will be happening very soon imo.